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Code - Infos - Maps/Levels - Mods - Tools - Videos
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Filename
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Category
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Type
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Description
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Date
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Downloads
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Oblivion |
Mod |
This mod adds fast-travel points for each of the buyable player-houses in the game. |
19 Apr 2006 |
1001 |
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Morrowind |
Mod |
[german] Hiermit kann man ganz fix ohne das etwas langwierige Intro einen Char erstellen und sofort loslegen.
(DV+Tribunal) |
19 Apr 2003 |
999 |
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LotR:B4ME |
Mod |
This mod doubles your command points in Singleplayer and Multiplayer (only when all players use this mod). |
27 Dec 2004 |
986 |
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Oblivion |
Mod |
You can now invest up to 10000 gold based on your skill
(mercantile * 100) into each shop. You need a minimum
mercantile skill of 25. |
18 Apr 2006 |
982 |
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Oblivion |
Mod |
The costs to recharge enchanted items has been reduced by 90%. |
05 Apr 2006 |
981 |
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LotR:B4ME |
Mod |
This mod is used for tests only so don't complain about balancing issues. :)
It shows unit modification and a nice way to handle b4me mods. |
26 Dec 2004 |
980 |
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Worms3D |
Tool |
With this Tool you're able to easily read & alter all W3D Information stored in XML Files. |
01 Oct 2003 |
964 |
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LotR:B4ME |
Map/Level |
This new Version of HelmsDeep MP improved the Skirmish-playability of the map, fixed many small bugs and you have the full freedom of faction-choice now. |
03 Jan 2005 |
883 |
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Oblivion |
Mod |
Recharging an enchanted weapon will empty the soulgem now instead of removing it.
Enchanting an item still removes the soulgem completely. |
09 Apr 2006 |
863 |
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Worms3D |
Tool |
You can edit the Weapons of the Worms3D Demo with this Editor. |
01 Oct 2003 |
859 |
Entries:
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